


I wouldn't want to push the MVPs or top players of casual/friendly/community teams to leave for 8-chest teams. But I'd argue that a Diamond chest represents a significant investment of time for that individual, even if their team only earns 2-3 chests. Now, to be fair (just so you don't think I'm bashing you), you may be looking at the overall prize spread, including teams that don't make many chests. 10K points equals many hours of play per week - a lot for a hobby. Diamond chest players are a bit beyond casual. Your current system of granting additional bonus time with increasing daily activity is definitely a good way to encourage, reward and "bring fun" to the casual player. I hope you can see how spinning a Diamond ticket and getting a bonus doubler wouldn't feel like a reward but rather like a Bad Beat. That's a reasonable expectation of 120-150 min of free x2 bonus time every day if you play three short sessions spread over the day or 30-45 min of x2 on every day that you just pop in once and play for half an hour. Every day, you can get three 30m x2 from free spins, one (more likely two) 15m x2 from playing that 90min of free x2, and maybe a 30min. His point was that a diamond ticket shouldn't win you a reward that is a fraction of what you ALREADY get for free on any day of routine play.
